Nano-Helmet
Nano-Helmet
| Nano-Helmet | |
|---|---|
| Properties | |
| Type | Wearable items |
| Tool | ? |
| Armor rating | {{{armorrating}}} |
| Damage | {{{damage}}} |
| Durability | {{{durability}}} |
| Mining level | {{{mininglevel}}} |
| Stackable | No |
| Flammable | No |
| Danger | {{{danger}}} |
| Protection | {{{protection}}} |
| Storage | {{{storageslots}}} |
| Liquid Storage | {{{lstorage}}} mB |
| Upgrades | |
| {{{upgrades}}} | |
| Previous tier | {{{prevtier}}} |
| Next tier | {{{nexttier}}} |
| Energy Consumption | |
| Max EU Input | {{{maxeu}}} |
| EU Use | {{{eu_use}}} EU/t |
| EU Per Operation | {{{eu_op}}} |
| EU Storage | {{{storage}}} EU |
| EU Production | {{{eu_produce}}} EU/t |
| Max EU Output | {{{maxout}}} |
| Max Heat Input | {{{maxhu}}} HU/t |
| Heat Use | {{{hu_use}}} HU/t |
| Heat Production | {{{hu_produce}}} HU/t |
| Max Kinetic Input | {{{maxku}}} KU/t |
| Kinetic Use | {{{ku_use}}} KU/t |
| Kinetic Production | {{{ku_produce}}} KU/t |
| Technical Details | |
| Operation Length | {{{optime}}} Seconds |
| UU Cost | {{{uu_cost}}} |
| First appearance | {{{firstappearance}}} |
| Last appearance | {{{lastappearance}}} |
| ID | IC2:{{{id}}} |
| Flow Speed | {{{fluidspeed}}} m/s |
| Player Speed | {{{movespeed}}} |
The NanoSuit Helmet is the electrical variant of a Diamond Helmet. Unlike the Diamond Helmet, it will not break and cannot be enchanted. It is a Tier-3 Item, so it can only be charged with HV or EV currents (MFE or above).
The charge carries over from crafting components, but will not exceed 1,000,000 EU (excess is lost).
- NanoSuit Helmet
- NanoSuit Bodyarmor
- NanoSuit Leggings
- NanoSuit Boots
- Total Protection — 9 chestplates / 18 Defense Points / 72% damage reduction
- Special Abilities: Night-Vision, HUD
The NanoSuit Helmet gives 1.5 chestplates / 3 Defense Points / 12% damage reduction. It consumes 5000 EU per half heart absorbed.
As of version 2.x, the NanoSuit Helmet features a sweet HUD, which costs no EU. To cycle between HUD modes, press the Alt Key (default:LMENU) + HUD Expand Key (Default:X). The HUD has three modes:
- Disabled: The HUD is disabled.
- Basic: A HUD appears in the top left corner. The HUD shows the charge of each electric armour as a percentage. Non-electric armours are shown as 99%, despite their actual durability. The HUD brightens a little when holding an electric item. If Night-Vision is also active, an additional Night-Vision Goggles icon will appear in the HUD.
- Extended: This mode is the same as Basic mode, except it shows detailed information about the currently held item (aka. the name, durability). If the held item is electric, the HUD brightens a little and displays its exact charge in terms of current / maximum, as well as the Tier.
The HUD consumes no EU, and the current mode is saved to the item (if you have the HUD in Extended mode and unequip the NanoSuit Helmet, the next time you equip the same NanoSuit Helmet the HUD will appear in Extended mode).
The NanoSuit Helmet also inherits Night-Vision from the Nightvision Goggles used in its recipe. Press the Alt Key (default:LMENU) + mode switch key (default:M) to toggle Night-Vision, just like you would with the Goggles. Night-vision consumes 1 EU/t.
Источник: https://tr-page.yandex.ru/translate?lang=en-ru&url=https%3A%2F%2Fic2.fandom.com%2Fwiki%2FNano-Helmet
Источник: https://tr-page.yandex.ru/translate?lang=en-ru&url=https%3A%2F%2Fic2.fandom.com%2Fwiki%2FNano-Helmet